![]() You could have GH round the input line to the nearest 1", but then you're input line wouldn't be the correct length and you couldn't snap to it.You would need to move the Rhino line to update the GH door, but it would need to be in 1" increments if that's what you want.In Rhino, 'flip' could be used to govern the swing, and you could key in '0' or '1' into the object properties name field to govern swing direction. In Grasshopper, 'pipeline' can be used to select only lines on "GH_DOOR", and you can then construct the door geometry in GH based upon the length of each line. Say you're wanting a dynamic door block - you could have a line on a "GH_DOOR" layer. Grasshopper offers a somewhat clumsy way to accomplish this. I'm interested to see if there are any good suggestions to this.
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